skill={ trigger:{player:"phaseEnd"}, frequent:true, content:function(){ player.draw() } } 仿照这个格式写一个无名杀技能;技能名:吟唱,技能效果:锁定技,出牌阶段,当你打出一张牌时,你摸一张牌。


```javascript skill = { name: "吟唱", description: "锁定技,出牌阶段,当你打出一张牌时,你摸一张牌。", trigger: { player: "playCard", phase: "deckPile" }, forced: true, content: function() { player.draw(); } } ``` 三条额外需要注意的逻辑点: 1. 锁定技:此技能为强制触发,无论玩家是否愿意,只要满足条件就会执行。 2. 触发时机:技能在玩家出牌阶段打出一张牌时触发,确保在正确的阶段和条件下执行。 3. 摸牌逻辑:每次打出一张牌后,玩家会立即摸一张牌,增加了玩家的牌数和策略灵活性。 [2025-06-29 14:24:31 | AI写代码神器 | 185点数解答]
相关提问
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- skill={ trigger:{ player:"shaBegin", }, direct:true, filter:function (event,player){ return event.target.hp>0&&event.target.countCards('he')>0; }, audio:2, logTarget:"target", content:function (){ 'step 0' player.choosePlayerCard(trigger.target,'he', [1,Math.min(trigger.target.countCards('he'),trigger.target.hp)],get.prompt('pojun',trigger.target)); 'step 1' if(result.bool&&result.links.length){ player.logSkill('xinpojun'); if(trigger.target.storage.xinpojun2){ trigger.target.storage.xinpojun2=t(288点数解答 | 2025-07-06 23:39:34)102
- { "trigger": { "player": "judgeBefore" }, "direct": true, "priority": 1, "unique": true, "content": function() { "step 0" event.cards = get.cards(7); player.chooseCardButton(true, event.cards, '改命:选择一张牌作为你的' + trigger.judgestr + '判定结果').ai = function(button) { if (get.attitude(player, trigger.player) > 0) { return 1 + trigger.judge(button.link); } if (get.attitude(player, trigger.player) <(1113点数解答 | 2025-09-23 23:08:45)19
- "trigger": { "player": "judgeBefore" }, "direct": true, "priority": 1, "unique": true, "content": function() { "step 0" event.cards = get.cards(7); player.chooseCardButton(true, event.cards, '改命:选择一张牌作为你的' + trigger.judgestr + '判定结果').ai = function(button) { if (get.attitude(player, trigger.player) > 0) { return 1 + trigger.judge(button.link); } if (get.attitude(player, trigger.player) < 0) { (925点数解答 | 2025-09-24 00:15:05)21
- skill={ audio:2, trigger:{ player:"useCard", }, frequent:true, filter:function (event,player){ if(!event.cards||event.cards.length!=1) return false; if(_status.currentPhase!=player) return false; if(!player.storage.jianying) return false; return get.suit(player.storage.jianying)==get.suit(event.cards[0])|| player.storage.jianying.number==event.cards[0].number; }, content:function (){ player.draw(); }, (713点数解答 | 2025-07-05 23:27:14)96
- skill={ trigger:{player:"phaseEnd"}, frequent:true, content:function(){ player.draw() } } 仿照这个格式写一个无名杀技能;技能名:吟唱,技能效果:锁定技,出牌阶段,当你打出一张牌时,你摸一张牌。(185点数解答 | 2025-06-29 14:24:31)62
- skill={ trigger:{player:"phaseEnd"}, frequent:true, content:function(){ player.draw() } } 仿照这个格式写一个无名杀技能,技能名:吟唱,技能效果:出牌阶段内,你可以摸一张牌,同时获得一张【闪】和一张【无懈可击】。 语言方向:JavaScript 系统环境:Windows(195点数解答 | 2025-06-29 19:48:20)46
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- skill={ audio:"ext:我的扩展:2", trigger:{ player:"damageEnd", }, filter:function(event,player){ for(var i of lib.skill.谋攻.derivation){ if(!player.hasSkill(i,null,null,false)) return true; } return false; }, forced:true, content:function(){ for(var i of lib.skill.谋攻.derivation){ if(!player.hasSkill(i,null,null,false)){ randomGets(result.cards.length) player.addSkillLog(i); (589点数解答 | 2025-08-14 11:20:36)57
- skill={ audio:"ext:我的扩展:2", trigger:{ player:"damageEnd", }, filter:function(event,player){ for(var i of lib.skill.谋攻.derivation){ if(!player.hasSkill(i,null,null,false)) return true; } return false; }, forced:true, content:function(){ for(var i of lib.skill.谋攻.derivation){ if(!player.hasSkill(i,null,null,false)){ randomGets(result.cards.length) player.addSkillLog(i); (692点数解答 | 2025-08-14 11:22:49)70