<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>手机贪吃蛇</title> <style> body { display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; } canvas { border: 1px solid black; } </style> </head> <body> <canvas id="gameCanvas" width="400" height="400"><


以下是对您这段代码的一些分析和建议: 在 `moveSnake` 函数中,当蛇吃到食物时,可能需要考虑增加蛇身长度的方式,比如不仅仅是增加一个头部,而是根据得分增加相应数量的身体节。 在 `checkCollision` 函数中,可以添加一些日志输出,以便在调试时更清楚地了解碰撞检测的情况。 对于整体代码结构,可以考虑将游戏逻辑相关的函数和变量封装到一个单独的对象或类中,以提高代码的可维护性和可读性。 额外需要注意的逻辑点: 1. 处理游戏的暂停和恢复功能。 2. 优化随机食物生成的位置,避免出现在靠近边界或蛇身附近的不合理位置。 3. 考虑添加不同的游戏难度级别,例如加快蛇的移动速度。 [2025-01-21 11:57:37 | AI写代码神器 | 182点数解答]
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