<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF - 8"> <meta name="viewport" content="width=device-width, initial - scale = 1.0"> <title>爱心</title> </head> <body> <canvas id="myCanvas" width="200" height="200"></canvas> <script> const canvas = document.getElementById('myCanvas'); const ctx = canvas.getContext('2d'); ctx.beginPath(); ctx.moveTo(100, 20); ctx.bezierCurveTo(140, 20, 160, 60, 100, 100); ctx.bezierCurveTo


这段代码的主要目的是在画布上绘制一个爱心形状。以下是一些可能的优化和注意点: - 可以添加一些注释来解释代码中每个部分的作用,增强代码的可读性。 - 考虑将绘制爱心的逻辑提取为一个单独的函数,以提高代码的模块化和可维护性。 - 对于复杂的图形绘制,可以使用更高级的图形库来简化操作。 额外需要注意的逻辑点: 1. 确保在不同尺寸的屏幕上,画布的显示效果符合预期。 2. 注意浏览器的兼容性,某些较旧的浏览器可能对某些绘图 API 的支持不够完善。 3. 若后续需要对爱心的样式或位置进行动态修改,要设计好相应的逻辑。 [2025-03-23 15:00:43 | AI写代码神器 | 165点数解答]
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