var LayerKind = { **ARTOBJECT: 12 }; function toggleSmartObjectLayer() { var targetLayerName = prompt("请输入目标图层名称:"); if (!targetLayerName) { alert("未输入有效的图层名称!"); return; } var doc = app.activeDocument; // 遍历所有图层 for (var i = 0; i < doc.layers.length; i++) { var smartObj = doc.layers[i]; if (smartObj.kind === LayerKind.**ARTOBJECT) { try { smartObj.editContents(); var contents = app.activeDo


这段代码用于Photoshop脚本,目的是切换智能对象中的特定图层可见性。代码逻辑基本正确,但存在一些可以改进的地方: 1. 当前代码在每次找到智能对象后都会尝试打开并编辑内容,即使目标图层不在当前智能对象中,建议优化为先检查再打开 2. 代码没有处理多个同名图层的情况 3. 缺少对activeDocument的非空检查 以下是优化后的版本: ```javascript var LayerKind = { ARTOBJECT: 12 }; function toggleSmartObjectLayer() { var targetLayerName = prompt("请输入目标图层名称:"); if (!targetLayerName) { alert("未输入有效的图层名称!"); return; } // 检查是否有打开的文档 if (app.documents.length === 0) { alert("请先打开一个文档!"); return; } var doc = app.activeDocument; var found = false; for (var i = 0; i < doc.layers.length; i++) { var smartObj = doc.layers[i]; if (smartObj.kind === LayerKind.ARTOBJECT && containsTargetLayer(smartObj, targetLayerName)) { try { smartObj.editContents(); var contents = app.activeDocument; var targetLayer = contents.layers.getByName(targetLayerName); targetLayer.visible = true; hideOtherLayers(contents, targetLayer); contents.close(SaveOptions.SAVECHANGES); found = true; } catch (error) { handleEditError(smartObj, error); } } } if (!found) { alert("未找到包含目标图层的智能对象!"); } } // 辅助函数:检查智能对象是否包含目标图层 function containsTargetLayer(smartObj, targetName) { try { var contents = smartObj.layerSets[0].layers; for (var i = 0; i < contents.length; i++) { if (contents[i].name === targetName) return true; } return false; } catch (e) { return false; } } // 辅助函数:隐藏其他图层 function hideOtherLayers(doc, targetLayer) { doc.layers.forEach(function(layer) { layer.visible = (layer === targetLayer); }); } // 错误处理函数 function handleEditError(smartObj, error) { if (error.message.includes("editContents")) { alert("在智能对象 " + smartObj.name + " 中无法编辑内容,请检查软件版本或对象状态。"); } else { alert("在智能对象 " + smartObj.name + " 中编辑内容时出现未知错误:" + error.message); } } ``` 额外需要注意的逻辑点: - 在处理多个智能对象时,考虑使用更高效的方式查找目标图层 - 对用户输入的图层名称进行合法性验证 - 考虑添加撤销功能,以便用户可以在操作后恢复原状 [2025-02-27 17:48:28 | AI写代码神器 | 650点数解答]
- var LayerKind = { **ARTOBJECT: 12 }; function toggleSmartObjectLayer() { var targetLayerName = prompt("请输入目标图层名称:"); if (!targetLayerName) { alert("未输入有效的图层名称!"); return; } var doc = app.activeDocument; // 遍历所有图层 for (var i = 0; i < doc.layers.length; i++) { var smartObj = doc.layers[i]; if (smartObj.kind === LayerKind.**ARTOBJECT) { try { smartObj.editContents(); var contents = app.activeDo(650点数解答 | 2025-02-27 17:48:28)141
- #target photoshopapp.bringToFront(); if (documents.length == 0) { alert("没有可处理的文档"); } else { var visibility = false; var docRef = activeDocument; var layers = docRef.layers; if (layers.length == 1 && docRef.activeLayer.isBackgroundLayer == 1) { alert("The Background layer can not be hidden when it is the only layer in a document."); } else { for (var i = 0; i < layers.length; i++) { layers[i].name = "pic " + [i]; } } } (161点数解答 | 2025-03-11 23:44:44)131
- [@biuem2.com_假人系统私人申明] { ;红尘脚本定制版本修改"qq=23751168 #if checklevelex > 0 #act var integer human 假人安全区序号 var integer human 假人系统计算1 var integer human 假人系统计算2 var integer human 假人系统计算3 var integer human 假人系统计算12 var integer human 假人系统计算13 var integer human 假人系统判断1 var integer human 假人站桩判断1 var integer human 假人安全定点x var integer human 假人安全定点y var integer human 假人安全定点t var integer human 假人安全移动间 var integer human 假人安全移动隔 var integer human 假人安全停留间 var integer human 假人安全停留隔 var integer human 假人下图打怪间 var int(37点数解答 | 2024-07-30 18:26:07)254
- // 设置文件夹路径 var inputFolder = Folder.selectDialog("选择包含图片的文件夹"); var outputFolder = Folder.selectDialog("选择保存处理后图片的文件夹"); if (inputFolder === null || outputFolder === null) { alert("请选择有效的文件夹路径!"); exit(); } // 获取文件夹中的所有图片文件 var fileList = inputFolder.getFiles(/\.(jpg|jpeg|png|tiff)$/i); if (fileList.length === 0) { alert("未找到任何图片文件!"); exit(); } var successCount = 0; var errorCount = 0; // 遍历每张图片 for (var i = 0; i < fileList.length; i++) { var file = fileList[i]; try(200点数解答 | 2025-02-27 21:16:30)158
- // Photoshop CS6 Script to Convert an Image to a Hand-Drawn Sketch Style #target photoshop app.bringToFront(); if (app.documents.length > 0) { var doc = app.activeDocument; // Step 1: Duplicate the original layer var originalLayer = doc.activeLayer; var duplicatedLayer = originalLayer.duplicate(); duplicatedLayer.name = "Hand Drawn Sketch Layer"; // Step 2: Desaturate the duplicated layer desaturateLayer(); // Step 3: Duplicate the desaturated layer var d(164点数解答 | 2025-03-02 23:18:21)168
- 错误8800 发生了常规ps错误 该功能可能无法在这个版本的ps中使用. - <没有其他信息可用> function getLayerCenterColor(doc, layer) { var originalVisibility = layer.visible; layer.visible = true; doc.activeLayer = layer; var bounds = layer.bounds; var centerX = (bounds[0].value + bounds[2].value) / 2; var centerY = (bounds[1].value + bounds[3].value) / 2; var colorSampler = app.activeDocument.colorSamplers.add([centerX, centerY]); // Obtain array of RGB values. var rgb = [ colorSampler.col(167点数解答 | 2025-05-05 21:30:45)126
- // 名片生成脚本 var doc = app.activeDocument; var page = doc.pages[0]; // 设置出血 doc.documentPreferences.documentBleedTop = "3mm"; doc.documentPreferences.documentBleedBottom = "3mm"; // 背景层 var bg = page.rectangles.add(); bg.geometricBounds = ["-3mm", "-3mm", "57mm", "93mm"]; bg.fillColor = doc.colors.add({ colorValue: ["Gradient/003366-006699-45"], gradientStop: [0,50,100] }); // 顶部区块(完整代码详见模板文件) ...(257点数解答 | 2025-02-13 12:48:59)137
- // 名片生成脚本 var doc = app.activeDocument; var page = doc.pages[0]; // 设置出血 doc.documentPreferences.documentBleedTop = "3mm"; doc.documentPreferences.documentBleedBottom = "3mm"; // 背景层 var bg = page.rectangles.add(); bg.geometricBounds = ["-3mm", "-3mm", "57mm", "93mm"]; bg.fillColor = doc.colors.add({ colorValue: ["Gradient/003366-006699-45"], gradientStop: [0,50,100] }); // 顶部区块(完整代码详见模板文件) ...(86点数解答 | 2025-02-13 12:49:37)127
- 下面①~⑦代码,哪些逻辑表达式为 true,哪些为 false? var a = 3; var b = 2; var c = a>b; var d = a<b; var e = a>=b; var f = a<=b; var g = a != b; var aa = '3'; var bb = 3; var cc = aa==bb; var dd = aa===bb;(294点数解答 | 2024-05-20 22:34:44)245
- 集合以上所有指令和之前长传文件,给我写一段无名杀技能代码。要详细逻辑缜密高级,最好正确。详细,仔细,详细再仔细,优化,绝对确保语法和格式的正确。 结构格式分析推翻分析超越,格式鬼斧神工。 技能代码基础框架(完全按照)(严格按照此格式)(严格规划格式) skill={ audio:0, audioname:[], enable:"chooseToUse", filterCard:function(card){return true;}, viewAs:{name:""}, viewAsFilter:function(player){return true;}, prompt:"技能描述", check:function(card){return true;}, ai:{ threaten:1.0, basic:{ useful:function(card,i){return 0;}, value:function(card,player,(469点数解答 | 2025-04-05 11:37:06)137
- skill = { audio:2, trigger:{ player:"phaseDrawBegin1", }, direct:true, filter:function(event,player){ return !event.numFixed; }, content:function(){ "step 0" var check; var i,num=game.countPlayer(function(current){ return current!=player&¤t.countCards('h')&&get.attitude(player,current)<=0; }); check=(num>=2); player.chooseTarget(get.prompt('tuxi'),'获得其他一至两名角色的各一张手牌',[1,2],function(card,p(927点数解答 | 2025-08-24 12:30:01)63
- 运行结果是 var a = 3,b = 9,c = 7,d = 5; var as = (a<b)与(c<d); var bs = (a<b)||(c<d); var cs = !(a>b); alert(as); alert(bs); alert(cs);(9点数解答 | 2024-05-20 22:05:41)234